I'm a digital sculptor for the toy and collectible industry.
- Sculpting anything from vinyl toys to action figures to fine art sculptures to video game tournament trophies. Some of these were prototypes while others were production-ready.
- I worked closely with Mana Studios engineers when finished sculpts needed to be produced in-house.
- Some of the projects I’ve worked on have been for clients such as Spinmaster, Moose Toys, Sideshow Collectibles/Unruly Industries, Ubisoft, Capcom, and Silent Stage.
- Sculpted assets for a variety of licenses including Fortnite Battle Royale Collection, Dragamonz, Gujitzu, Hatchimals, Paw Patrol, and Capsule Chix.